Turn Types (fixed sequence)
1 A: Opportunity #1 · 2 B: Opportunity #1 · 3 A: Challenge #1 · 4 B: Challenge #1 ·
5 A: Risk & Reality · 6 B: Risk & Reality · 7 A: Opportunity #2 · 8 B: Opportunity #2 ·
9 A: Challenge #2 · 10 B: Challenge #2
Scoring (0–10 per turn)
Specificity (0–2) · Value/Impact (0–2) · Root cause/Feasibility (0–2) · Actionability (0–2) · Risk Awareness (0–2)
Optional +1 bonus for a proof signal (ticket volume, cycle time, etc.)
Power Plays (each team: 1 Steal + 1 Block total)
Steal: if opponent is generic, refine it (workflow + metric + 30-day step) → +3 to stealer, -2 to opponent (facilitator confirms).
Block: force one hard question. If opponent fails → -3. If they answer well → +2.
Challenge Bank (for Blocks)
- Name the exact workflow step where this breaks.
- What metric proves it’s real (hours/week, defects/month)?
- Which system/data source is involved?
- Who owns the process today?
- What fails in production (accuracy, latency, access, policy, adoption)?
- What pilot can you run in 30 days without new tooling?